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Storage Cells

UFO Future extends AE2's storage system with two new cell series — White Dwarf (items) and Neutron Star (fluids) — using BigInteger capacities far beyond vanilla AE2 limits. It also adds Infinity Cells for unlimited single-resource storage.


White Dwarf Item Cells

High-capacity item storage cells with BigInteger internal counting. All tiers use the White Dwarf Item Cell Housing.

Tier Name Capacity Component Required Registry ID
Echo 40M bytes Phase Shift Component Matrix ufo:white_dwarf_cell_echo
Beacon 100M bytes Hyper Dense Component Matrix ufo:white_dwarf_cell_beaco
Nexus 250M bytes Tesseract Component Matrix ufo:white_dwarf_cell_nexus
Core 750M bytes Event Horizon Component Matrix ufo:white_dwarf_cell_core
Singularity ∞ (MAX_INT) Cosmic String Component Matrix ufo:white_dwarf_cell_singularity

Crafting

Each cell is crafted as a shapeless recipe combining: - 1× White Dwarf Item Cell Housing - 1× Component Matrix (tier-specific)

White Dwarf Item Cell Housing

Shaped crafting:

G R G
R   R
I I I
  • G: AE2 Quartz Vibrant Glass
  • R: White Dwarf Fragment Rod
  • I: White Dwarf Fragment Ingot

ID: ufo:white_dwarf_item_cell_housing


Neutron Star Fluid Cells

High-capacity fluid storage cells. All tiers use the Neutron Star Fluid Cell Housing.

Tier Name Capacity Component Required Registry ID
Echo 40M bytes Phase Shift Component Matrix ufo:neutron_star_reservoir_echo
Beacon 100M bytes Hyper Dense Component Matrix ufo:neutron_star_reservoir_beaco
Nexus 250M bytes Tesseract Component Matrix ufo:neutron_star_reservoir_nexus
Core 750M bytes Event Horizon Component Matrix ufo:neutron_star_reservoir_core
Singularity ∞ (MAX_INT) Cosmic String Component Matrix ufo:neutron_star_reservoir_singularity

Crafting

Each cell is crafted as a shapeless recipe combining: - 1× Neutron Star Fluid Cell Housing - 1× Component Matrix (tier-specific)

Neutron Star Fluid Cell Housing

Shaped crafting:

G R G
R   R
I I I
  • G: AE2 Quartz Vibrant Glass
  • R: Neutron Star Fragment Rod
  • I: Neutron Star Fragment Ingot

ID: ufo:neutron_fluid_cell_housing


Infinity Cells

Single-resource cells that store unlimited amounts of a specific item or fluid. Perfect for bulk resource automation.

Available Infinity Cells

Vanilla Resources

Cell Stored Resource Registry ID
Water Water (fluid) ufo:infinity_water_cell
Lava Lava (fluid) ufo:infinity_lava_cell
Cobblestone Cobblestone ufo:infinity_cobblestone_cell
Cobbled Deepslate Cobbled Deepslate ufo:infinity_cobbled_deepslate_cell
End Stone End Stone ufo:infinity_end_stone_cell
Netherrack Netherrack ufo:infinity_netherrack_cell
Sand Sand ufo:infinity_sand_cell
Obsidian Obsidian ufo:infinity_obsidian_cell
Gravel Gravel ufo:infinity_gravel_cell
Oak Log Oak Log ufo:infinity_oak_log_cell
Glass Glass ufo:infinity_glass_cell
Amethyst Shard Amethyst Shard ufo:infinity_amethyst_shard_cell

AE2 Resources

Cell Stored Resource Registry ID
Sky Stone AE2 Sky Stone Block ufo:infinity_sky_stone_cell

Mekanism Resources (Requires Mekanism)

Cell Stored Resource Registry ID
Antimatter Pellet Antimatter Pellet ufo:infinity_antimatter_pellet_cell
Plutonium Pellet Plutonium Pellet ufo:infinity_plutonium_pellet_cell
Polonium Pellet Polonium Pellet ufo:infinity_polonium_pellet_cell
HDPE Pellet HDPE Pellet ufo:infinity_hdpe_pellet_cell

Dye Cells (All 16 Colors)

Cell Registry ID
White Dye ufo:infinity_white_dye_cell
Orange Dye ufo:infinity_orange_dye_cell
Magenta Dye ufo:infinity_magenta_dye_cell
Light Blue Dye ufo:infinity_light_blue_dye_cell
Yellow Dye ufo:infinity_yellow_dye_cell
Lime Dye ufo:infinity_lime_dye_cell
Pink Dye ufo:infinity_pink_dye_cell
Gray Dye ufo:infinity_gray_dye_cell
Light Gray Dye ufo:infinity_light_gray_dye_cell
Cyan Dye ufo:infinity_cyan_dye_cell
Purple Dye ufo:infinity_purple_dye_cell
Blue Dye ufo:infinity_blue_dye_cell
Brown Dye ufo:infinity_brown_dye_cell
Green Dye ufo:infinity_green_dye_cell
Red Dye ufo:infinity_red_dye_cell
Black Dye ufo:infinity_black_dye_cell

Infinity Cell Crafting (DMA Recipe)

All infinity cells follow the same pattern: - Inputs: Cosmic String Component Matrix ×1, Quantum Anomaly ×1, Target Resource ×64 - Fluid: 2,500 mB Transcending Matter - Energy: 250,000,000 AE - Time: 10,000 ticks (8.3 minutes)


ME Drive Display

All custom cells render as proper 3D rectangles inside the ME Drive block:

Cell Series Drive Color
White Dwarf (Item) Silver / Gray
Neutron Star (Fluid) Deep Blue
Infinity Cells Purple / Cosmic

Component Matrices (Shared)

Components are used across both cell types and other recipes:

Component Registry ID
Phase Shift Component Matrix ufo:phase_shift_component_matrix
Hyper Dense Component Matrix ufo:hyper_dense_component_matrix
Tesseract Component Matrix ufo:tesseract_component_matrix
Event Horizon Component Matrix ufo:event_horizon_component_matrix
Cosmic String Component Matrix ufo:cosmic_string_component_matrix

See Progression for component crafting chains.


See also: DMA · Progression · Materials & Fluids